// Copyright (C) 2002-2004 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h

#ifndef __I_GUI_ICONS_H_INCLUDED__
#define __I_GUI_ICONS_H_INCLUDED__

#include "irrTypes.h"

namespace irr
{
namespace gui
{

	//! in the build in font, there are 13 additional window gui symbols.
	const wchar_t GUI_ICON_WINDOW_MAXIMIZE[] =		{257, 0};
	const wchar_t GUI_ICON_WINDOW_RESTORE[] =		{258, 0};
	const wchar_t GUI_ICON_WINDOW_CLOSE[] =			{259, 0};
	const wchar_t GUI_ICON_WINDOW_MINIMIZE[] =		{260, 0};
	const wchar_t GUI_ICON_CURSOR_UP[] =			{261, 0};
	const wchar_t GUI_ICON_CURSOR_DOWN[] =			{262, 0};
	const wchar_t GUI_ICON_CURSOR_LEFT[] =			{263, 0};
	const wchar_t GUI_ICON_CURSOR_RIGHT[] =			{264, 0};
	const wchar_t GUI_ICON_CHECK_BOX_CHECKED[] =	{265, 0};
	const wchar_t GUI_ICON_DROP_DOWN[] =			{266, 0};
	const wchar_t GUI_ICON_SMALL_CURSOR_UP[] =		{267, 0};
	const wchar_t GUI_ICON_SMALL_CURSOR_DOWN[] =	{268, 0};
	const wchar_t GUI_ICON_RADIO_BUTTON_CHECKED[] =	{269, 0};
	const wchar_t GUI_ICON_FILE[] =					{270, 0};
	const wchar_t GUI_ICON_DIRECTORY[] =			{271, 0};

} // end namespace gui
} // end namespace irr

#endif

